Unto the Beach
|Kingsmouth||Mound of Red Seaweed (885,865)||333 340 26 670 1|
This is the kill mission for the Kingsmouth Lair, Duma Beach.
All monsters in this lair have extremely high Defense stats, and they heal a small amount whenever they are dealt a glancing blow. Consider bringing extra Hit Rating, or abilities that reduce the chance of glancing blows.
The Draug enemies also frequently give themselves defensive buffs, Barnacled and Coastal Ward. Consider purging these. Coastal Ward is only cast while they are standing in water.
Objective: Kill 5 Helrisen Liedangr
Objective: Kill 3 Helrisen Volva
Objective: Kill 5 Helrisen Hird
Objective: Kill 3 Helrisen Seidkona
Objective: Kill 10 Keelhauled
Helrisen Liedangr are male draug with sword-like arms. They are found all over the lair, particularly closer to the sea and rocky outcroppings. They share spawn points with Helrisen Hird. Liedangr have a small stunning AoE, Harpoon.
Helrisen Volva are female draug with tentacles. They are easier to find out in the water, especially in the northern part of the lair. They share spawn points with Helrisen Seidkona. Unlike their sisters, they attack in melee range and do not run away from players, so they are much easier to pull onto shore. They have a large cone AoE attack, Ink Spew, which can be hard to see coming when they’re standing in water!
Helrisen Hird are male draug with clublike arms. They are found all over the lair, particularly closer to the sea and rocky outcroppings. They share spawn points with Helrisen Liedanger. The Hird open with a large AoE stun attack, Berserker Rage – prepare to dodge.
Helrisen Seidkona are female draug without tentacles. They are easier to find out in the water, especially in the northern part of the lair. They share spawn points with Helrisen Volva. Seidkona have an extremely long-ranged attack, and they move away from players that get close.
Keelhauled are zombies found in abundance all over the lair, especially further from the water and in the southern part of the lair. Keelhauled will often lie in ambush, undetectable, and climb out of the ground when a player walks nearby. They open with a persistent green vomit TAoE, Heave Ho.
This mission awards a choice of one Summoning Ritual Fragment. The options are any one of the nine fragments required to summon the lair boss Cta-tha. These fragments are:
Theta 04 – Kappa 09 – Psi 08
Chi 01 – Epsilon 05 – Eta 05
Xi 03 – Zeta 08 – Beta 06