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Dungeon DPS Build – Fist/Chaos

Build created by Ciritty
Posted by Ciritty on March 17, 2014
Last updated by Vikestart on October 12, 2015
  • Abilities
  • Gear
  • Auxiliary
  • Effectiveness
TypeDungeon DPS Build
WeaponFistsWeaponChaos Magic
AP Cost851
AP CostQL 10 Epic
  • AbilityPrey on the Weak
  • AbilityOne-Two
  • AbilityCall for Eris
  • AbilityShaken Foundations
  • AbilityReckless
  • AbilityAmor Fati
  • AbilityDo or Die
  • AbilityIron Maiden
  • AbilityTwist the Knife
  • AbilityLethality
  • AbilityFollow Through
  • AbilityImproved Bursts
  • AbilityFerocity
  • AbilityAdrenalise
Download ModVDM Import String
Suggested Auxiliary Abilities
Ability Ability Crack grants you another huge damage amplifier by reducing your enemies resistances by 200 (estimates at about 8% damage increase) and up to 1.5/3/4.5% damage on top of that for 3 seconds if you use a Binding signet in your whip.
Ability Ability High damage single target attack for personal dps increase (use when other people bring Crack!).
Gear Stats
4000+Attack Rating
650Hit Rating
300+Critical Rating
180+Crit Power
Crit Rating on the weapons. One minor talisman with Crit Power.
Head:Signet of Laceration
Fist Weapon:Signet of Abuse
Chaos Focus:Signet of Aggression

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached



New York

Agartha Defiled



El Dorado







A Melee DPS build completely focused on the sub-type Burst, uses Adrenalise to gain additional resources.


DPS builds in general focus on boosting their consumers as much as possible.

This specific build relies on using One-Two as often as possible and has no set rotation, instead you simply use consumers when you hit 5 resources.


Prey on the weak (1 fist, 1 Chaos)
Prey on the weak (3 fist, 2 Chaos)
Prey on the weak (5 fist, 3 Chaos)
Prey on the weak (1 fist, 4 Chaos)
Prey on the weak (3 fist, 5 Chaos)
Call for Eris
Prey on the weak (5 fist, 1 Chaos)

As you can see the rotation constantly changes, it’s not wise to use Call for Eris at 3 and have a set rotation instead as that decreases the amount of One-Two you manage to throw in a fight, as such effectively reducing your dps output.

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