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Dungeon DPS Build – Hammer/Fist

Build created by Ciritty
Posted by Ciritty on March 17, 2014
Last updated by Vikestart on October 12, 2015
  • Abilities
  • Gear
  • Auxiliary
  • Effectiveness
TypeDungeon DPS Build
AP Cost910
AP CostQL 10 Epic
  • AbilitySmash
  • AbilityMolten Steel
  • AbilityPrey on the Weak
  • AbilityTear 'Em Up
  • AbilityReckless
  • AbilityFull Momentum
  • AbilityDo or Die
  • AbilityIron Maiden
  • AbilityHard Impact
  • AbilityTwist the Knife
  • AbilityLethality
  • AbilityElemental Force
  • AbilitySeal the Deal
  • AbilityBrawler
Download ModVDM Import String
Suggested Auxiliary Abilities
Ability Ability High damage single target attack for personal dps increase. Put an Augur signet on the Chainsaw.
Ability Ability Crack grants you another huge damage amplifier by reducing your enemies resistances by 200 (estimates at about 8% damage increase) and up to 1.5/3/4.5% damage on top of that for 3 seconds if you use a Binding signet in your whip.
Gear Stats
4000+Attack Rating
650Hit Rating
500+Crit Power
Crit Power on both weapons and a minor talisman.
Head:Signet of Laceration
Hammer:Signet of Abuse
Fist Weapon:Signet of Aggression

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached



New York

Agartha Defiled



El Dorado







A simple yet highly effective Dungeon DPS build revolving around buffing a single consumer. This build is also regarded as one of the best DPS builds for the New York raid.


Ground Pound

AoE builder, use instead of Full Momentum when required for adds.


DPS builds in general focus on boosting their consumers as much as possible.

Do or Die roots the player in place while it’s activated (10 seconds), re-activating DoD will remove both the damage component and the root allowing you to move again.

This specific build super-charges Molten Steel while aligning Elemental Force with Momentum in order to achieve great numbers.

Momentum (Hammer damage Skill point tier) – Your Hammer abilities build up Momentum. When the Momentum count reaches 5, your next Hammer ability will deal more damage.

The general rotation is fairly simple,

Smash x5 (5 Momentum)
Auxiliary weapon attack/Prey on the Weak
Tear ‘em Up x1
Molten Steel (Elemental Force + 5 Momentum)

In order to achieve maximum output you require 5 stacks of Momentum active when you make use of Elemental Force.

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