- Gear
- Auxiliary
- Effectiveness
Dungeon DPS Build
HammerPistols
1004
QL 10 Epic
- Grand Slam
- The Business
- Molten Steel
- Shootout
- Full Momentum
- Win-Win
- Do or Die
- Twist the Knife
- Closer
- Iron Maiden
- Lethality
- Brawler
- Elemental Force
- Seal the Deal
Download ModVDM Import String
VDM%-%6347501%-%6450943%-%6837799%-%6453670%-%6838807%-%6942508%-%7494892%-%undefined%-%7080596%-%6942485%-%6943080%-%6839136%-%6368910%-%6307518%-%6942479%-%undefined
Suggested Auxiliary Abilities
Can be used as a filler for Elemental Force after 5 builders and before the 2 consumers. Put an Augur signet on the Chainsaw to boost this attack. Does a lot of damage.
Since you're already in melee range with Dancing Blade, you can use Crack! as a filler for Elemental Force, and it will also boost the entire group's damage output. Put a Binding signet on the whip to increase the boost.
Gear Stats
Crit Power on the Pistols and Crit Power on the Hammer. For longer fights, you can use a Hammer with Crit Rating instead.
Signets
Head:Signet of Laceration
Hammer:Signet of Abuse
Pistols:Signet of Aggression
Dungeons
The Polaris
Hell Raised
The Darkness War
Hell Fallen
The Ankh
The Facility
Hell Eternal
The Slaughterhouse
The Penthouse
The Manufactory
Manufactory Breached
Raids
Eidolon
New York
Agartha Defiled
PvP
Fusang
El Dorado
Stonehenge
Shambala
Other
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Scenarios