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Post Details

Healer Build – Blood/Assault Rifle

Build created by Ciritty
Posted by Ciritty on February 6, 2014
Last updated by Vikestart on October 12, 2015
  • Abilities
  • Gear
  • Rotation
  • Effectiveness
TypeDungeon Healer Build
WeaponBlood MagicWeaponAssault Rifle
AP Cost924
AP CostQL 10 Uncommon
  • AbilityBloodline
  • AbilityExquisite Corpse
  • AbilityShot of Anima
  • AbilityBlood Shield
  • AbilityThe Scarlet Arts
  • AbilityPlatoon
  • AbilityCold Blooded
  • AbilityFinish the Movement
  • AbilityShadow Medic
  • AbilityInsult to Injury
  • AbilityIncreased Dosage
  • AbilityCulmination
  • AbilityCloser
  • AbilityOut of the Woods
Download ModVDM Import String
VDM%-%6943079%-%6956308%-%6837239%-%6391460%-%6956306%-%6813054%-%6956318%-%undefined%-%7080613%-%6839466%-%6861860%-%6839399%-%6956307%-%6942485%-%5781966%-%undefined
Suggested Rotation
Ability
Ability
Ability
Ability
Ability
Gear Stats
3-5k HP will allow you to effectively tank adds the tank didn't pick up on time or allow you to make mistakes without dying from doing so. The rest in heal rating. Initially you'll want about 500 crit rating and 200 or so crit power.
Signets
Head:Signet of Laceration
Minors:Signet of Hunger
Blood Focus:Signet of Castigation
Dungeons

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached

Raids

Eidolon

New York

Agartha Defiled

PvP

Fusang

El Dorado

Stonehenge

Shambala

Other

Solo

Scenarios

DESCRIPTION

A basic Blood Healing build with an excessive amount of healing output while providing you and your team with mitigation through the use of barriers.

SITUATIONAL Passives

Brawler

A decent replacement for Increased dosage, on fights with multiple targets or in general fights where tanks do a decent amount of DPS it may be better to make use of the leech effect provided by Shot of Anima.

Contortionist

While providing you with less healing than Out of the Woods this passive allows you to avoid some of the dangerous movement impairing effects (Possibly explosive as well) often seen in the nightmare difficulty dungeons.

Examples of such effects would be during Polaris 5, or most fights in Hell Eternal.

HOW IT WORKS

Start with building resources through blood shield prior to combat.
Cold Blooded produces a lot of Hate, use with caution.

Thanks to finish the movement and Insult to Injury every time you use bloodline you will gain 2 resources and have a good chance of applying Debilitate to your target (3% damage reduction up to 10 stacks) allowing you to use Exquisite corpse after every builder.

If you for any reason cannot attack a target switch to blood shield for the duration.

Tank getting low on Health – Shot of Anima/Cold Blooded

Group requires healing – Platoon/Cold Blooded

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