- Gear
- Rotation
- Effectiveness
Dungeon Healer Build
Blood MagicAssault Rifle
924
QL 10 Uncommon
- Bloodline
- Exquisite Corpse
- Shot of Anima
- Blood Shield
- The Scarlet Arts
- Platoon
- Cold Blooded
- Finish the Movement
- Shadow Medic
- Insult to Injury
- Increased Dosage
- Culmination
- Closer
- Out of the Woods
Download ModVDM Import String
VDM%-%6943079%-%6956308%-%6837239%-%6391460%-%6956306%-%6813054%-%6956318%-%undefined%-%7080613%-%6839466%-%6861860%-%6839399%-%6956307%-%6942485%-%5781966%-%undefined
Suggested Rotation
Gear Stats
3-5k HP will allow you to effectively tank adds the tank didn't pick up on time or allow you to make mistakes without dying from doing so. The rest in heal rating. Initially you'll want about 500 crit rating and 200 or so crit power.
Signets
Head:Signet of Laceration
Minors:Signet of Hunger
Blood Focus:Signet of Castigation
Dungeons
The Polaris
Hell Raised
The Darkness War
Hell Fallen
The Ankh
The Facility
Hell Eternal
The Slaughterhouse
The Penthouse
The Manufactory
Manufactory Breached
Raids
Eidolon
New York
Agartha Defiled
PvP
Fusang
El Dorado
Stonehenge
Shambala
Other
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Scenarios