- Gear
- Auxiliary
- Effectiveness
Dungeon Tank Build
BladeHammer
648
QL 10 Epic
- Blade Torrent
- Molten Steel
- Dancing Blade
- Full Momentum
- Beatdown
- Trial by Swords
- Unstoppable Force
- Agitator
- Iron Maiden
- Breakdown
- Perfect Storm
- Elemental Force
- 12 Gouge
- Cool, Calm & Collected
Download ModVDM Import String
VDM%-%5779785%-%6837799%-%5780051%-%6838807%-%6838795%-%7080573%-%6861223%-%undefined%-%7494890%-%6943080%-%7094290%-%6391718%-%6307518%-%7080855%-%6368906%-%undefined
Suggested Auxiliary Abilities
An extra impair can be useful for certain bosses.
This will make your whole group deal more damage to the boss, especially if you put a Binding signet on the Whip.
Gear Stats
7500Health
You should put Block Rating on your blade, so you can put extra Crit Power on your Hammer. You will only be swinging the hammer for a second every 8 seconds anyway, so that very brief loss of block shouldn't matter.
Also, no more than 7500 health is needed, in fact you can often go lower. Spend the rest on attack rating.
Also, no more than 7500 health is needed, in fact you can often go lower. Spend the rest on attack rating.
Signets
Head:Signet of Laceration
Blade:Signet of Breaching
Hammer:Signet of Aggression
Dungeons
The Polaris
Hell Raised
The Darkness War
Hell Fallen
The Ankh
The Facility
Hell Eternal
The Slaughterhouse
The Penthouse
The Manufactory
Manufactory Breached
Raids
Eidolon
New York
Agartha Defiled
PvP
Fusang
El Dorado
Stonehenge
Shambala
Other
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