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Weird-one’s BreakDancer PvP DPS/Support Build

Build created by Weird-one
Posted by Ciritty on August 19, 2014
Last updated by Vikestart on October 13, 2015
  • Abilities
  • Gear
  • Auxiliary
  • Effectiveness
TypePvP DPS Build
AP Cost890
AP CostQL 10 Epic
  • AbilityGround Pound
  • AbilityWild at Heart
  • AbilityObsidian Aegis
  • AbilityTrucker
  • AbilityHead On
  • AbilityBushwhack
  • AbilityGo for the Throat
  • AbilityBreakdown
  • AbilityDouble Dash
  • AbilityDial Down
  • AbilityPattern Recognition
  • AbilityHardheaded
  • AbilityBad Break
  • AbilityClose Quarters
Download ModVDM Import String
Suggested Auxiliary Abilities
Ability Ability Protection, as well as giving everyone who attacks you a debuff that decreases their healing and keeps them out of Sprint.
Ability Ability More movement.
Gear Stats
2500+Attack Rating
350Critical Rating
1000Physical Protection
Pure Animas are useful for coming closer to the stats listed above.
Head:Signet of Detainment
Minors:Signet of Shattering, Signet of Serration
Hammer:Signet of Obedience
Fist Weapon:Signet of Interdiction

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached



New York

Agartha Defiled



El Dorado







As the title indicates: Weird-one’s BreakDancer PvP DPS and Support build.

How it works

This is the schizophrenic dash build that looks like a DPS, but plays more like a support build with a huge front-loaded damage spike, and fair survive-ability if you’re smart. Pick out important targets, spike down, dash around stacking hinders, corrupts, and exposed. Then dash away. Courage is for the stupid.

Be willing to play mind games. use your great hinder abilities to force out SoH and contortionist. Stay just out of range of tanks. Hide behind things and break LoS. Always think sideways and outside the box.

Great Against: Other dps, healers
Fair against: Tanks, healtanks.
Weak against: Tanky-range dps, premades, people not susceptible to mind games.

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