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Post Details

Evasive Dashmaniac

Build created by Vikestart
Posted by Vikestart on February 1, 2016
Last updated by Vikestart on February 1, 2016
  • Abilities
  • Gear
  • Auxiliary
  • Effectiveness
TypePvP Tank Build
WeaponChaos MagicWeaponHammer
AP Cost644
AP CostQL 10.2 Epic
  • AbilitySleight of Hand
  • AbilityTrucker
  • AbilityEscalation
  • AbilityHelter Skelter
  • AbilityPiledriver
  • AbilityKarma
  • AbilityDomino Effect
  • AbilityIntensity
  • AbilityDouble Dash
  • AbilityInevitability
  • AbilityShoot 'Em Up
  • AbilityIron Maiden
  • AbilityThrill of the Chase
  • AbilityProbability
Download ModVDM Import String
VDM%-%7494887%-%6861224%-%6388290%-%7094287%-%6861219%-%7080759%-%6389397%-%undefined%-%6390136%-%7080603%-%7094275%-%6850557%-%6943080%-%6942567%-%6390191%-%undefined
Suggested Auxiliary Abilities
Ability Ability For protection, so you can survive longer, as well as debuffing your attackers to reduce their healing.
Ability Ability If you want even more mobility and dashes.
Gear Stats
7500+Health
2200+Attack Rating
1200Block Rating
1000+Evade Rating
The health value listed above is what you should have before entering PvP, before you get the Equal Footing buff.
Signets
Head:Signet of Order
Majors:Signet of Vigour, Signet of Violence
Minors:Signet of Ablation, Signet of Salvation
Chaos Focus:Signet of Breaching
Dungeons

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached

Raids

Eidolon

New York

Agartha Defiled

PvP

Fusang

El Dorado

Stonehenge

Shambala

Other

Solo

Scenarios

A simple tank build that uses Evade Rating and Block Rating for survivability, as well as buffing the dashes with lower cooldowns. These are Trucker and Helter Skelter.

Trucker‘s main role is to give yourself a 45% Block Chance. With the Double Dash passive, its cooldown will only be 10 seconds, and with Thrill of the Chase, you’ll be able to lower it even more as you hit enemies from behind.

Helter Skelter‘s main role is to impair enemies, allowing your team to take them out with greater ease. This will also reduce incoming damage to your team. With the Double Dash passive, the cooldown will only stand at 17.5 seconds, and can be lowered even more by hitting enemies from behind thanks to the Thrill of the Chase passive.

Domino Effect is useful for gathering enemies in a single point on the battlefield, making AoE abilities more effective. Karma will give you a minor self-healing capability and Sleight of Hand is a must-have to break out of Crowd Control.

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