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Post Details

Survival Build – Bloodied Blades

Build created by Nzoth
Posted by Ciritty on January 19, 2014
Last updated by Vikestart on October 12, 2015
  • Abilities
  • Gear
  • Auxiliary
  • Effectiveness
TypeSolo Build
WeaponBladeWeaponBlood Magic
AP Cost871
AP CostQL 10 Rare
  • AbilityForking Paths
  • AbilityClearing the Path
  • AbilitySling Blade
  • AbilityBloodshot
  • AbilityMartial Discipline
  • AbilityTurn the Tables
  • AbilityFour Seasons
  • AbilityBreakdown
  • AbilityImmortal Spirit
  • AbilityRegeneration
  • AbilityIron Maiden
  • AbilitySalt in the Wound
  • AbilityBloodsport
  • AbilityFlight of Daggers
Download ModVDM Import String
VDM%-%7080589%-%7080580%-%7080588%-%6943083%-%5775985%-%7494903%-%7080571%-%undefined%-%7094290%-%5777459%-%5777473%-%6943080%-%6942578%-%6942580%-%7080604%-%undefined
Suggested Auxiliary Abilities
Ability Ability Boosts your damage output towards the affected targets. Even more with a Binding signet on your Whip.
Ability Ability Great for taking care of multiple enemies from afar.
Gear Stats
1200+Attack Rating
300Heal Rating
500Hit Rating
500+Penetration
Balance Hit Rating and Penetration Rating, but stop increasing Hit Rating at ~500, then only increase Pen Rating.
Signets
Head:Signet of Laceration
Majors:Signet of Violence
Blade:Signet of Breaching
Blood Focus:Signet of Aggression
Dungeons

The Polaris

Hell Raised

The Darkness War

Hell Fallen

The Ankh

The Facility

Hell Eternal

The Slaughterhouse

The Penthouse

The Manufactory

Manufactory Breached

Raids

Eidolon

New York

Agartha Defiled

PvP

Fusang

El Dorado

Stonehenge

Shambala

Other

Solo

Scenarios

DESCRIPTION

This build is designed for versatility and balance, allowing you to face down virtually any solo content in the game without fear — from signet missions to scenarios. It provides high damage versus both single targets and groups, as well as strong self-healing to keep you alive through heavy punishment. While it is primarily a melee build, it also has many ranged attacks, allowing you to keep up the pressure when forced out of melee range.

HOW IT WORKS

Open with Sling Blade (versus single targets) or Forking Paths (versus groups) to apply Afflicted. Then use Clearing the Path. After that, it’s a fairly simple priority system. Use Sling Blade and Four Seasons on cooldown — though you may wish to skip Four Seasons if your enemy’s health is low. Use Bloodshot whenever you have two blood resources. Use Clearing the Path whenever you have four to five sword resources. Otherwise, spam Forking Paths to build resources. If you lose thirty percent of your health or more, use Turn the Tables. If you continue to lose significant amounts of health, use Martial Discipline to trigger the Regeneration passive.

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