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The Christmas Conspiracy

Posted by Vikestart on December 19, 2014
Last updated by Vikestart on February 1, 2016
Zone Starting Location Rewards
London Albion Theatre entrance (125,240) XP

1 196 830

PAX30 000
More Less Jump to:

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Accept this mission by checking the messages inbox in the lower right corner of the screen. If you cannot see this icon, make sure you don’t have any outdated mods preventing you from seeing it.

Tier 1

Objective: Claim your ticket at the Albion Theatre

Go to the Albion Theatre in London. Entering the Albion Theatre while on this mission will put you in a different instance than the normal one, where the mission takes place.

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Objective: Speak to the attendant

Simply click on the attendant.

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Objective: Check the seating chart

Interact with the chart on the nearby wall.

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Objective: Take your allocated seat, in “Friends and Family,” and wait for the show to begin

Find the stairs to the second floor, on the right side when facing the stage. Sit on any of the chairs on either of the balconies there.

Remember to pick up The Manna of Saint Nicholas #1 on the second floor of the theatre while you are there.

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Nobody expects the Phoenician inquisition!

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Objective: Survive the Phoenician Attack

You still have the element of surprise here, they don’t know that you are here. Whenever you’re ready, attack and defeat the Phoenicians. There will be several additional waves coming from the entrance.

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Objective: Search backstage for further information

Interact with Francis’ cell phone behind the stage.

The lore piece The Manna of Saint Nicholas #2 is back there (screenshot).

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Objective: Examine Angelina’s Notebook

It’s on the same table.

Objective: Pick up the flute

Objective: Examine the bottle of Manna

The flute is in the crafte to the left of the table and the bottle is on the table.

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Tier 2

Objective: Go to the Sunken Library in Venice

The entrance to the Sunken Library is east of the main platform. You can jump down onto that branch from the main platform.

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Objective: Search the Sunken Library for information

You need to examine 3 specific pieces of litterature. The first book is found in one of the first bookshelves you see when entering the library. This one will also give you a lore piece!

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The second one is in the far north of the area highlighted on the map.

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The third one in the southeastern part of the highligthed area.

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Tier 3

Objective: Travel to The San Nicolo al Lido Catacombs

The entrance is marked on the map, on the opposite side from Arturo’s office.

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Once you get inside, make sure to turn around and pick up The Manna of Saint Nicholas #5 lore piece behind you (screenshot).

Objective: Find a way to enter the catacombs

Examine the nearby book.

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Below, you will find a hint and then the solution.

The book tells you how to open this door. The notes are essential.
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Using the notes, you will be able to use the corresponding notes on the ability bar when you use the flute. Use them in this order: 4, 6, 3, 6, 5, 1, 2. It is important that you stand on the circular button on the ground when you play the melody!
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Objective: Proceed forward

The door has opened. Proceed through it and deeper into the catacombs.

Objective: Free the voice of Papageno

The bird cages obviously play an essential part in this puzzle.

thechristmasconspiracy_18Hint and solution below.

The numbers above the door could be of importance.
The bird cages will tell you which notes to play.
Play the following notes in the given order: 6, 4, 5, 6, 4, 2.
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Objective: Proceed forward

Again, continue deeper into the cataboms!

Objective: Save Pamina from Monostatos

Now this is a really interesting puzzle. Once you enter the hall up ahead, the attacking statue will start periodically sliding towards the soon to be victim.

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If you fail, it will reset and you end up outside the room. Hint and solution below.

Look at the statue when it moves. It will play a certain series of notes when moving forward. So what could the melody for “backwards” be?
Take the melody that the statue plays when moving forward and reverse it. Play it in reverse to make the statue retreat. Do this several times until he’s far enough back. The notes you need to play repeatedly are: 1, 5, 4, 3.
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Objective: Proceed forward

On your way, you will come across a fountain. You should interact with it and write down the melody it plays. Nothing here is random, so it will surely be useful later! :)

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Objective: Quell the whispers

Good luck! Remember that the book you picked up keeps updating with the new melodies you discover. That could be useful.

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Hint and solution beolw.

The answer may lie within one of the melodies you have already explored.
We have already reversed one melody. The bird melody created more sound, so reversing it could produce a silencing effect. Take the bird melody (2nd one) and reverse it, so it becomes: 2, 4, 6, 5, 4, 6.
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Objective: Proceed forward

Wait, there’s more!

Objective: Quench the spirit of fire

When you approach the next puzzle, the fire spirit will start moving towards you.

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Hints and solution below.

You already know a melody that you can use to knock back things with, right?
There’s a certain melody that you haven’t used yet, that could be useful now, considering the nature of your foe here.
Use the retreat melody (1, 5, 4, 3) to knock back the spirit of fire several times, then use the fountain water melody: 3, 2, 4, 5, 4. To get the achievement for not taking damage, you just have to be really quick. Don’t let the spirit come near you.
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You have to do the above three times before you permanently quench the spirit of fire.

Objective: Proceed forward

After the Spirit of Fire is down, go deeper into the catacombs.

Objective: Bypass the grasping hands

I wouldn’t try my chances at jumping… over that. Hint and solution below.

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Okay, so one melody summons water. What is the opposite/reverse of water?
Reverse the melody that summons water to summon fire to purge them with! The melody is as follows: 4, 5, 4, 2, 3.
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Objective: Destroy the Queen of Night

The next puzzle is right behind the door. Your path will be blocked by what looks like a thick layer of spider-web. Hint and solution below.

You have already used a melody for something that would easily eradicate it.
Use the flame melody again: 4, 5, 4, 2, 3.
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This will cause the passage up ahead to be blocked by a persistent fire.

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Solution below.

Use the melody of water to put out the fire: 3, 2, 4, 5, 4.
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The next passage will be blocked by the queen’s scream.

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Hint and solution below.

You need to silence her.
Use the silencing melody from earlier: 2, 4, 6, 5, 4, 6.
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The end of the corridor will be blocked by a wall of fog. You cannot pass through it.

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Hint and solution below.

You might not be able to pass through it, but maybe someone else can?
Also, check to see if you’re alone in there or not. Maybe someone can help you.
Make the statue move towards you with the advance melody (3,4,5,1), then make the birds attack it with the bird melody: 6, 4, 5, 6, 4, 2.
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Objective: Proceed forward

You may now pass through where the wall of fog once were. You will come to another door that is locked. Hint and solution below.

This door seems similar to the first door you opened in here way back.
Use the unlock door melody: 4, 6, 3, 6, 5, 1, 2.
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Objective: Stop the Phoenicians

No hesitation, bring them down! There are 6 of them in the room, and a few more will come after you defeat those.

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Objective: Defeat Lidiya

After that, someone familiar will come and attack you. The plot thickens.

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At some point, she will silence you, preventing you from using your abilities for a while. Avoid the grenades she throw at you.

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When the effect wears off, attack again! Though, she will escape once more. It’s her thing.

Objective: Check Angelina’s body

Objective: Recover the Manna

Examine the Cellphone next to the body.

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The Manna is on a crate near the hole the waves of Phoenicians came from. Interact with it to complete the mission.

To exit the instance afterwards, run back to the entrance or teleport out of there using the Agartha Conduit or something else.

Remember to pick up The Manna of Saint Nicholas #6 lore piece in this room before you leave (screenshot).

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